Take a break and escape the daily toil with us... for a little while.

26 August 2014

E4: ATLANTIS - THE SECOND AGE (SESSION 3: FUN WITH A VRIL CANON)


After discovering the underground hideout of Dorian Thermarkson, Sabus (Druas Marine) and Tarkus Zull (Atlantean Alchemist) uncover a vril canon - a rare super weapon with mind boggling destructive power. Rather than return back to ground level, the PCs decide to take the weapon with them as they continue to travel underground in the sewer system. However, as they go along their way, they see something protruding out of the side of the tunnel, something very bizarre. Surrealist mayhem ensues. Then, continuing to explore underground, they end up at a location that seems somewhat familiar. Listen in to find out whereat. Audio quality improves significantly starting in the next episode.




RPG / RULESET: Atlantis: The Second Age 1e / Omni System

SUPPLEMENTS: Atlantis: The Second Age / The Omni System (Morrigan Press, 2005), Atlantis: The Second Age (Khepera Publishing, 2014), GURPS Atlantis (Steve Jackson Games, 2001), Twilight of Atlantis (Avalanche Press, 2001), Parsantium: City at the Crossroads (Ondine Publishing, 2014), The Paladium RPG - Book II: Old Ones (Palladium Books Incorporated, 1993).

MUSIC:
INTRO Snake Shake (Escape from New York soundtrack) / OUTRO The Strength of the Righteous (The Untouchables soundtrack, Ennio Morricone).

Ships at main Atlantean seaport and pathway leading to incarceration of PCs.

16 August 2014

E3: ATLANTIS - THE SECOND AGE (SESSION 2: THROUGH THE SEWER GRATE)




The PCs, Sabus (Druas Marine) and Tarkus Zull (Atlantean Alchemist), continue their search for the heisted Orichcalcum. The mysterious NPC, Magnimar, shows up again and provides them with a map layout of Dorian Thermarkson's underground hideout, or so he claims. Sabus and Tarkus manage to breach a large sewer grate along the canal near the Hidden Quarter, entering Atlantis' sewer system. Listen in to find out what happens afterwards. Audio quality to improve by Episode 5.




RPG / RULESET: Atlantis: The Second Age 1e / Omni System

SUPPLEMENTS: Atlantis: The Second Age / The Omni System (Morrigan Press, 2005), Atlantis: The Second Age (Khepera Publishing, 2014), GURPS Atlantis (Steve Jackson Games, 2001), Twilight of Atlantis (Avalanche Press, 2001), Parsantium: City at the Crossroads (Ondine Publishing, 2014), The Paladium RPG - Book II: Old Ones (Palladium Books Incorporated, 1993).

MUSIC: INTRO Snake Shake (Escape from New York soundtrack) / OUTRO Main Title (Planet of the Apes soundtrack, Jerry Goldsmith).

Map layout of Dorian Thermarkson's hideout in the underground sewer system... purportedly.

06 August 2014

E2: ATLANTIS - THE SECOND AGE (SESSION 1: ORICHALCUM HEIST)




The two PCs, Sabus (Druas Marine) and Tarkus Zull (Atlantean Alchemist), meet up. Sabus responds to an advert by Tarkus' Alchemy Emporium, and both learn about a heist of the precious metal Orichcalcum, rumored to be orchestrated by the notorious slaver Dorian Thermarkson. The dynamic duo head out to do some information gathering, leading them to Atlantis' main seaport. This session includes city encounters. The dialogue is quick and steady, so be forewarned. Audio quality to improve by Episode 5.




RPG / RULESET: Atlantis: The Second Age 1e / Omni System

SUPPLEMENTS: Atlantis: The Second Age / The Omni System (Morrigan Press, 2005), Atlantis: The Second Age (Khepera Publishing, 2014), GURPS Atlantis (Steve Jackson Games, 2001), Twilight of Atlantis (Avalanche Press, 2001), Parsantium: City at the Crossroads (Ondine Publishing, 2014), The Paladium RPG - Book II: Old Ones (Palladium Books Incorporated, 1993).

MUSIC: INTRO Snake Shake (Escape from New York soundtrack) / OUTRO Time (Pink Floyd, Dark Side of the Moon).
Main seaport facility at Atlantis inartistically rendered by the GM.